Main Role: CG Designer, Character Modeler.
For the 'CVLTE' live concert, they asked me to create and animate the main character used in the live concert opening and ending. It was a challenging task, we had around one month to deliver, and it was my first time using Unreal Engine for production.
It turned out to be a really fun project, they gave me a lot of liberty to play around and explore Unreal Engine, turns out face mocap is quite fun! :)
Here are some clips extraced from the live opening sequence.
The compositing and production was done by Maxilla.
Additionally they asked me to create some bug animations for the character.
Inspired by the squash & stretch principles of traditional animation, I tried to push the limits of reality, creating some interesting frames.
Director, Planner:AVO (maxilla)
Producer, Planner:Tsuyoshi Yabuki
Producer:Takemi Inagaki
Production Manager:Shiho Nakase (maxilla)
CG Artist:Ai Ikeda, Aya Takamatsu, Shosei Iwata
CG Artist, Character Modeler:Asnaghi Alessandro
Character Modeler:Rinnosuke Maeda (fukurou seisaku), Shion Hirakawa
Motion Designer, Editor:Yusuke Tanaka
Cinematographer:negistag
Editor:Masaki Watanabe (maxilla), Shunpei Takahashi (T-and), Hiroumi Yuza (dadab)
Designer:Akira Gunji (maxilla)
Video System Engineer:Joe Ohara
CG Artist, Video Operator:Shun Nagasawa (PARMEL)
CG Artist, Technical Artist:Hajime Kutsuwada, YUKI
Video Operator:Aya Kobayshi
Live at Zepp Shinjuku
Live photography :Erina Uemura
Mask design inpiration :Ikeuchi Hiroto